Low poly project update.

Today in Matt’s lesspm we were told to just carry on with our projects, in the time we had our group did a lot of work, including starting to assemble the whole thing, texturing and some more modeling. Things that i done today including modeling a bridge and then texturing it, i also modeled a trading cart and did some researching on fires and water in maya.

These are what the models that i made today came out as:TODEL


Things i like about these models are overall how they look, i think they don’t look too bad for how long they took, and they should do fairly well within the tile, i also like how the bridges texture came out as i feel like the texture would go well within the type of project that we have. Things that i don’t like are how everything has the same texture as you can see by the planks of wood, the only way some look different are when i have flipped them upside down.


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