This week in Matt’s lesson we were just continuing without models, this lesson was quite a productive one as I was able to fully unwrap the UVS and decide what I wanted to put a normal map on which at this point is just the ball of spikes and the actual bat, this is because I… Continue reading Technical Model update, again!
In this lesson with Matt we were asked to work on our models further and too look into what texel density was and its basically making sure that the texture resolution is fluid throughout the whole model or scene. Onto the model, this week I decided to improve upon the handle as well as model… Continue reading Model Update, Low Poly Done!
Toady in Matt’s lesson we were shown a few things about retopology and how to actually do it. As a basic run down you wanted to make your mesh a live surface meaning everything will stick to it, then use the quad draw tool to start making polygons around the modeling keeping in mind how… Continue reading 3D Retopology / Model update.
For this project, we have been tasked to model a low and high poly model and then texture it for this, I have decided to make a mace for the design of the mace is still being planned but I want to do something that would be symmetrical. Planning: For the planning of this mace,… Continue reading Technical Model.
Today in Matts lesson we were again tasked with learning the software but this time he had shown us how to bake textures and how to export the textures to be used later, so for this lesson I decided to make a quick little Wario to learn a couple thing like the projection tool, how… Continue reading Substance Painter Wario
Today in Matt’s lesson we got shown the basics of Substance Painter including how to paint directly onto a model, add a fill layer with a mask to add some detail which I used to add rust onto a turtle. I started by selecting the material I would like to add as a base layer… Continue reading Substance Painter
A couple days ago I decided that I wanted to make something that could be used for more than one thing, so I decided that I was going to make a lightsaber. For this project, i will be making a low poly lightsaber and then ill give it a high poly bake. Once I’m happy with… Continue reading LightSaber Home project.