For my portfolio, I was told that I had gotten a high merit which I was quite happy with getting, although I didn’t like my portfolio itself as I think it could have been done a lot better. For next year things, I would like to change about my portfolio would be how I actually presented… Continue reading First year portfolio
For my future, I would like to end up working for a company like Bethesda, Value or Blizzard, my reasoning for this would be that they make some my favorite games and generally have good feedback from their fans. I would like to do the VFX within the company’s making particle effects for the games.… Continue reading The Future
To start the lesson we were told to go inside of Mudbox and play around with the settings and tools, after about 10 minutes of getting used to the controls Tony showed us how to add shoulder pads to a model to make it look like its wearing armor, the procedure was to freeze the… Continue reading Mud box Experience.
From the start you can see the principles of animation being used, the first principle that is being used is Squash and Stretch when the two character and walking too the car, there is also a lot of secondary actions that are happening within the animation being the swaying of the arms when walking. This… Continue reading Analysis of Pixar- Mike’s New Car
Today in Peters lesson we learnt how to move things in 3D space, first we made a box out of squares in the 3d space rotating the squares and then using the snapping tool to fix them together while in a custom view, we then added two nulls one to group the cube together with… Continue reading After effects, environment controls.
In Matts lesson we were tasked to either make a new spaceship or refine the one off last lesson. After spending an hour starting a new spaceship and deciding that I didn’t like it, I went back to the first spaceship. I then deleted the top of it as I thought it looked a bit… Continue reading Spaceship Improvements.
Today in Ant’s lesson we used the program flash’s action tool to code shapes into a scene, we then used these to generate a picture, when doing this I chose to make a blue background with clouds tress and a house. To make the trees we had to draw a circle and fill it with our… Continue reading Flash, coding shapes